ドキュメント

Unity Engine

Unity Engine

PhysicsEvents.PreSimulateEventHandler

Event handler for a pre-simulate event callback. This is called prior to the simulation running and is always called on the main-thread. See PhysicsWorld and PhysicsEvents.PreSimulate.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Delegate
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public delegate void PhysicsEvents.PreSimulateEventHandler(PhysicsWorld world, float deltaTime)