fastRotationAllowed
This allows this body to bypass rotational speed limits. This should only be used for circular objects, such as wheels, balls etc.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool fastRotationAllowed { get; set; }