ドキュメント

Unity Engine

Unity Engine

CastRay(CastRayInput)

Perform a raycast against this AABB. Nothing will be detected if the ray starts inside the AABB. To check if the ray starts inside the AABB use PhysicsAABB.OverlapPoint.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly PhysicsQuery.CastResult CastRay(PhysicsQuery.CastRayInput castRayInput)

Parameters

castRayInput

The configuration of the ray to cast.

Returns

Type

Description

CastResultThe results of the intersection test.