ドキュメント

Unity Engine

Unity Engine

AddChildren(IReadOnlyList<DependencyNode>)

Adds multiple children to this node
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

protected void AddChildren(IReadOnlyList<DependencyNode> children)

Parameters

An array of nodes to add as children of this one.