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Unity Engine

Unity Engine

operator <=

Returns the result of a componentwise less or equal operation on two float4x4 matrices.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator <=(float4x4, float4x4)

Returns the result of a componentwise less or equal operation on two float4x4 matrices.
public static bool4x4 operator <=(float4x4 lhs, float4x4 rhs)

Parameters

Left hand side float4x4 to use to compute componentwise less or equal.

Right hand side float4x4 to use to compute componentwise less or equal.

Returns

Type

Description

bool4x4bool4x4 result of the componentwise less or equal.

operator <=(float4x4, float)

Returns the result of a componentwise less or equal operation on a float4x4 matrix and a float value.
public static bool4x4 operator <=(float4x4 lhs, float rhs)

Parameters

Left hand side float4x4 to use to compute componentwise less or equal.

Right hand side float to use to compute componentwise less or equal.

Returns

Type

Description

bool4x4bool4x4 result of the componentwise less or equal.

operator <=(float, float4x4)

Returns the result of a componentwise less or equal operation on a float value and a float4x4 matrix.
public static bool4x4 operator <=(float lhs, float4x4 rhs)

Parameters

Left hand side float to use to compute componentwise less or equal.

Right hand side float4x4 to use to compute componentwise less or equal.

Returns

Type

Description

bool4x4bool4x4 result of the componentwise less or equal.