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Unity Engine

Unity Engine

explicit operator float4x2

Explicitly converts a single bool value to a float4x2 matrix by converting it to float and assigning it to every component.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

explicit operator float4x2(float4x)

Explicitly converts a single bool value to a float4x2 matrix by converting it to float and assigning it to every component.
public static explicit operator float4x2(bool v)

Parameters

bool to convert to float4x2

Returns

Type

Description

float4x2Converted value.

explicit operator float4x2(float4x)

Explicitly converts a bool4x2 matrix to a float4x2 matrix by componentwise conversion.
public static explicit operator float4x2(bool4x2 v)

Parameters

bool4x2 to convert to float4x2

Returns

Type

Description

float4x2Converted value.

explicit operator float4x2(float4x)

Explicitly converts a single double value to a float4x2 matrix by converting it to float and assigning it to every component.
public static explicit operator float4x2(double v)

Parameters

double to convert to float4x2

Returns

Type

Description

float4x2Converted value.

explicit operator float4x2(float4x)

Explicitly converts a double4x2 matrix to a float4x2 matrix by componentwise conversion.
public static explicit operator float4x2(double4x2 v)

Parameters

double4x2 to convert to float4x2

Returns

Type

Description

float4x2Converted value.