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Unity Engine

Unity Engine

Build()

Builds and returns the final IPort instance based on the current configuration of the builder.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

IPort Build()

Returns

Type

Description

IPortThe constructed IPort.

Remarks

Call this method after setting all desired configuration options using the builder methods. The builder captures options such as the port's data type, display name, connector style, and default value, if applicable. This method finalizes the port and adds it to the graph. After calling
Build()
, do not modify the builder further. This method is typically called at the end of a chain.

Examples

context.AddInputPort("MyPort") .WithDataType(typeof(float)) .WithDisplayName("My Float Port") .WithConnectorUI(PortConnectorUI.Circle) .Build();