ドキュメント

Unity Engine

Unity Engine

GetAll()

Retrieves all existing ContentNamespace objects.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Content
  • Assembly: UnityEngine.CoreModule
public static ContentNamespace[] GetAll()

Returns

Type

Description

ContentNamespace[]Returns all existing ContentNamespace objects.

Remarks

Using or deleting another system's namespaces can cause unexpected behavior. This method is primarily used for diagnostic purposes.