ドキュメント

Unity Engine

Unity Engine

eyeTextureDesc

Fetch the eye texture RenderTextureDescriptor from the active stereo device.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public static RenderTextureDescriptor eyeTextureDesc { get; }

Remarks

If XR is enabled, this returns a RenderTexureDescriptor configured by the stereo device. This greatly simplifies the process of generating temporary render textures for stereo rendering.
Additional Resources: ScriptableRenderContext.