ドキュメント

Unity Engine

Unity Engine

XRDisplaySubsystem.FoveatedRenderingFlags

Optional flags to control the foveated rendering system.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

[Flags]public enum XRDisplaySubsystem.FoveatedRenderingFlags

Fields

Value

Description

GazeAllowedAllows the platform to use eye tracking to optimize foveated rendering.
NoneThe default behavior with no extra configuration flags.