ドキュメント

Unity Engine

Unity Engine

EndRecordingIfLateLatched(Camera)

This function disables late latching recording of constant buffer locations.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public void EndRecordingIfLateLatched(Camera camera)

Parameters

camera

The camera where late latch end recording is to be done.