Unity Engine documentationScript ReferenceUnityEngineUnityEngine.XRInputDeviceCharacteristicsHeldInHandThe InputDevice is held in the user's hand. Typically, a tracked controller.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Field Namespace: UnityEngine.XR Assembly: UnityEngine.XRModule HeldInHand = 4