Finished
If the VFXSpawner is in this state then it has finished and is currently awaiting a Play invocation. This is the default and final state.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.VFX
- Assembly: UnityEngine.VFXModule
Finished = 0