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Unity Engine

Unity Engine

ContainsPoint(Vector2)

Checks if the specified point intersects with this VisualElement's layout.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public virtual bool ContainsPoint(Vector2 localPoint)

Parameters

localPoint

The point in the local space of the element.

Returns

Type

Description

boolReturns true if the point is contained within the element's layout. Otherwise, returns false.

Remarks

Unity calls this method to find out what elements are under a cursor (such as a mouse). Do not rely on this method to perform invalidation, since Unity might cache results or skip some invocations of this method for performance reasons. By default, a VisualElement has a rectangular area. Override this method in your VisualElement subclass to customize this behaviour.