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Unity Engine

Unity Engine

ShouldWriteAttributeValue(UxmlAttributeFlags)

Determines if an attribute should be applied during UxmlSerializedData.Deserialize.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static bool ShouldWriteAttributeValue(UxmlSerializedData.UxmlAttributeFlags attributeFlags)

Parameters

attributeFlags

Returns

Type

Description

bool