ドキュメント

Unity Engine

Unity Engine

operator ==(StylePropertyName, StylePropertyName)

Determines if the StylePropertyNames are equal.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static bool operator ==(StylePropertyName lhs, StylePropertyName rhs)

Parameters

First StylePropertyName.

Second StylePropertyName.

Returns

Type

Description

boolTrue if both StylePropertyNames are equal. False otherwise.