PostProcessingPass.ApplyFilterPassSettingsDelegate
The optional callback to prepare the material property block for the effect.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Delegate
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public delegate void PostProcessingPass.ApplyFilterPassSettingsDelegate(MaterialPropertyBlock mpb, FilterPassContext context)