HasPointerCapture(IEventHandler, int)
Tests whether the element has captured the pointer.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public static bool HasPointerCapture(this IEventHandler handler, int pointerId)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if element captured the pointer. |