ドキュメント

Unity Engine

Unity Engine

relatedTarget

For PointerCaptureEvent and MouseCaptureEvent, returns the VisualElement that loses the pointer capture, if any. For PointerCaptureOutEvent and MouseCaptureOutEvent, returns the VisualElement that captures the pointer.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public IEventHandler relatedTarget { get; }