targetDisplay
Set the display intended for the panel.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public int targetDisplay { get; set; }
Remarks
This setting is relevant only when no render texture is applied, as the renderTexture takes precedence.