MouseUpEvent()
Constructor. Avoid creating new event instances. Instead, use GetPooled() to get an instance from a pool of reusable event instances.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Constructor
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public MouseUpEvent()