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Unity Engine

Unity Engine

GetTempMeshAllocator(out TempMeshAllocator)

Returns an allocator that can be used to safely allocate temporary meshes from the job system. The meshes have the same scope as those allocated by MeshGenerationContext.AllocateTempMesh.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

GetTempMeshAllocator(TempMeshAllocator)

public void GetTempMeshAllocator(out TempMeshAllocator allocator)

Parameters

The allocator.