ドキュメント

Unity Engine

Unity Engine

IgnoreEvent(EventBase)

Instructs the FocusController to ignore the given event. This will prevent the event from changing the current focused VisualElement or triggering focus events.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void IgnoreEvent(EventBase evt)

Parameters

The event to be ignored.

Remarks

In general this will have no effect if the event is not a PointerDownEvent, MouseDownEvent, or NavigationMoveEvent.