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Unity Engine

Unity Engine

GetPooled

Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use Dispose() to release them.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

GetPooled(Event)

Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use
Dispose()
to release them.
public static T GetPooled(Event systemEvent)

Parameters

systemEvent

An IMGUI command event.

Returns

Type

Description

TAn initialized event.

GetPooled(string)

Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use
Dispose()
to release them.
public static T GetPooled(string commandName)

Parameters

commandName

The command name.

Returns

Type

Description

TAn initialized event.