ドキュメント

Unity Engine

Unity Engine

bindingSourceSelectionMode

This property controls whether every element in the list will get its data source setup automatically to the correct item in the collection's source.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public BindingSourceSelectionMode bindingSourceSelectionMode { get; set; }

Remarks

When set to
AutoAssign
, the bind callbacks don't need to be specified, since bindings can be used to fill the elements.