ドキュメント

Unity Engine

Unity Engine

InitLabel()

Initializes the Label element whenever the BaseBoolField.text property changes.
読み終わるまでの所要時間 1 分最終更新 21日前

Definition

protected virtual void InitLabel()

Remarks

Override this method to modify the Label after its creation. You must call the base implementation of this method before trying to access to m_Label property in your own implementation.