ドキュメント

Unity Engine

Unity Engine

PixelPerfectRendering

A collection of APIs that facilitate pixel perfect rendering of sprite-based renderers.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static class PixelPerfectRendering

Static Properties

Property

Description

pixelSnapSpacingTo achieve a pixel perfect render, Sprites must be displaced to discrete positions at render time. This value defines the minimum distance between these positions. This doesn’t affect the GameObject's transform position.