ドキュメント

Unity Engine

Unity Engine

IsValid()

Whether this is a valid Scene. A Scene may be invalid if, for example, you tried to open a Scene that does not exist. In this case, the Scene returned from EditorSceneManager.OpenScene would return False for IsValid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool IsValid()

Returns

Type

Description

boolWhether this is a valid Scene.