Dispose(bool)
Disposes the RenderPipeline, which destroys all internal states.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
protected virtual void Dispose(bool disposing)
protected virtual void Dispose(bool disposing)