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Unity Engine

Unity Engine

GraphicsStateCollection.ShaderVariant

Identifies a specific variant of a shader stored in a GraphicsStateCollection.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct GraphicsStateCollection.ShaderVariant

Fields

Value

Description

keywordsArray of shader keywords to use in this variant.
passIdPassIdentifier to use in this variant.
shaderShader to use in this variant.

Constructors

Constructor

Description

ShaderVariant(UnityEngine.Material,UnityEngine.Rendering.PassIdentifier)Create a ShaderVariant with the provided shader pass and keywords.
ShaderVariant(UnityEngine.Shader,UnityEngine.Rendering.PassIdentifier,UnityEngine.Rendering.LocalKeyword[])Create a ShaderVariant with the provided shader pass and keywords.