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Unity Engine

Unity Engine

isTracingCacheMisses

Flag indicating if the collection is actively tracing cache misses into GraphicsStateCollection.cacheMissCollection.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool isTracingCacheMisses { get; }

Remarks

Cache miss tracing can only begin if the current collection is used to prewarm shader variant states via GraphicsStateCollection.WarmUp. While true, any time a shader variant permutation that does not exist in the current collection is used, it will be added to the cache miss collection. Use GraphicsStateCollection.EndTrace with the GraphicsStateCollection.cacheMissCollection to stop tracing.