ドキュメント

Unity Engine

Unity Engine

Unsubscribe<TChild>(Action<TChild, string>)

Cancels any subscription to changes of properties of a settings object implemented with the IRenderPipelineGraphicsSettings interface.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

Unsubscribe<T>(Action<T, string>)

public static void Unsubscribe<TChild>(Action<TChild, string> callback) where TChild : class, IRenderPipelineGraphicsSettings

Parameters

The callback that is registered to listen to changes.