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Unity Engine

Unity Engine

transparencySortAxis

An axis that describes the direction along which the distances of objects are measured for the purpose of sorting.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static Vector3 transparencySortAxis { get; set; }

Remarks

This is the default axis used by the rendering pipeline for sorting in TransparencySortMode.CustomAxis mode for all Cameras including the SceneView's. You may override this for each invididual Camera by calling Camera.transparencySortAxis and Camera.transparencySortMode APIs.