ドキュメント

Unity Engine

Unity Engine

SetGlobalBounds(Bounds)

Set the bounds of the BatchRendererGroup. The bounds should encapsulate the render bounds of every object rendered with this BatchRendererGroup. Unity uses these bounds internally for culling.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void SetGlobalBounds(Bounds bounds)

Parameters

bounds

The center and the size of the global batch bounding box.