ドキュメント

Unity Engine

Unity Engine

length

Length of the cone to emit particles from.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float length { get; set; }

Remarks

Note: ParticleSystem.ShapeModule.length is only valid when ParticleSystem.ShapeModule.shapeType is set to
ConeVolume
or
ConeVolumeShell
. Additional Resources: ParticleSystem.ShapeModule.shapeType.