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Unity Engine

Unity Engine

DownloadedTextureFlags

Flags to be set in DownloadedTextureParams to indicate properties of the texture that will be created.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

[Flags]public enum DownloadedTextureFlags : uint

Remarks

These flags should be combined using bitwise-or operator.

Fields

Value

Description

LinearColorSpaceIndicates that a texture using linear color space must be created.
MipmapChainIndicates that created texture must have mipmaps (multiple versions of different quality of the same texture). More efficient, but uses more memory.
NoneSpecial value indicating that none of the other options are being used.
ReadableIndicates that created texture must be readable. Allows reading values of texture pixels, but increases memory usage.