IsAttached()
Returns true when a development build is launched by an external GPU profiler.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Experimental.Rendering
- Assembly: UnityEngine.CoreModule
public static bool IsAttached()
Returns
Type | Description |
|---|---|
| bool |