SetEvaluateOnSeek(bool)
Controls whether the output should play when seeking.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public void SetEvaluateOnSeek(bool value)
Parameters
Set to true to play the output when seeking. Set to false to disable audio scrubbing on this output. Default is true.
Remarks
Additional Resources: AudioPlayableOutput.GetEvaluateOnSeek.