SetJobData<T>(T)
Sets a new job data in the playable.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
public void SetJobData<T>(T jobData) where T : struct, IAnimationJob
Parameters
The new IAnimationJob data to set in the playable.
Remarks
The generic type must be the same as the one used for the creation of the playable, otherwise an is raised.
ArgumentExceptionAdditional Resources: AnimationScriptPlayable.Create.