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Unity Engine

Unity Engine

SetApplyPlayableIK(bool)

Requests OnAnimatorIK to be called on the animated GameObject.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void SetApplyPlayableIK(bool value)

Parameters

value

Remarks

When OnAnimatorIK is called the layer index parameter will always be zero.