ドキュメント

Unity Engine

Unity Engine

RequestToUseMobileDataAsyncOperation

Represents an asynchronous operation that requests to use mobile data to download Android asset packs.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public class RequestToUseMobileDataAsyncOperation : CustomYieldInstruction, IEnumerator

Remarks

AndroidAssetPacks.RequestToUseMobileDataAsync returns an instance of this class. You can yield until the operation completes, or manually check whether it's done using isDone or keepWaiting properties. Additional Resources: AndroidAssetPacks.RequestToUseMobileDataAsync.

Properties

Property

Description

isDoneChecks if the operation is finished.
keepWaitingChecks if the operation is still running.
resultIndicates whether the end user allowed the application to use mobile data to download Android asset packs.