keepAlpha
Whether to keep the alpha from the source into the transcoded clip.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public bool keepAlpha { get; set; }
Remarks
When set to true and source has no alpha, the resulting clip will have an opaque alpha stored.