label
Optionally overwrite the label of the generate property field. If no label is provided the string will be taken from the SerializedProperty.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor.UIElements
- Assembly: UnityEditor.CoreModule
public string label { get; set; }