ドキュメント

Unity Engine

Unity Engine

RenderStaticPreview(string, Object[], int, int)

Draws the default Terrain Layer static preview.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public override Texture2D RenderStaticPreview(string assetPath, Object[] subAssets, int width, int height)

Parameters

assetPath


subAssets


width


height

Returns

Type

Description

Texture2D

Remarks

Additional Resources: Editor.RenderStaticPreview.