ドキュメント

Unity Engine

Unity Engine

Exists(string)

Verify the existence of a settings path.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool Exists(string settingsPath)

Parameters

settingsPath

Settings path of the item to verify the existence of (for example, 'Project/Player' or 'Preferences/Search').

Returns

Type

Description

boolReturns true if the settings path exists.