visibilityChanged
The event raised whenever the visibility of a GameObject changes.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Event
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static event Action visibilityChanged
Remarks
For performance reasons, this event is not raised for every visibility operation. For example, if you select multiple GameObjects and hide them all at once, the event will be raised only once.