ドキュメント

Unity Engine

Unity Engine

ToggleVisibility(GameObject, bool)

Toggles the visible state of a GameObject.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void ToggleVisibility(GameObject gameObject, bool includeDescendants)

Parameters

gameObject

GameObject on which to toggle visibility.

includeDescendants

Whether to include descendants.

Remarks

When includeDescendants is true, a descendant is set to the same visible state as the parent GameObject. When includeDescendants is false, the visibility state of descendants are not affected.