pivot
The central point that the camera orbits within the Scene view.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public Vector3 pivot { get; set; }
Remarks
Use with size, rotation, and CameraSettings.fieldOfView to calculate camera transformation. To create a smooth animation, use the camera SceneView.LookAt.