ドキュメント

Unity Engine

Unity Engine

NewScene(NewSceneSetup, NewSceneMode)

Create a new Scene.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static Scene NewScene(NewSceneSetup setup, NewSceneMode mode)

Parameters

Whether the new Scene should use the default set of GameObjects.

Whether to keep existing Scenes open.

Returns

Type

Description

SceneA reference to the new Scene.

Remarks

The setup parameter allows you to select whether or not the default set of GameObjects should be added to the new Scene. See NewSceneSetup for more information about the options.
The mode parameter allows you to select how to open the new Scene, and whether to keep existing Scenes in the Hierarchy. See NewSceneMode for more information about the options.

Examples

using UnityEditor;using UnityEditor.SceneManagement;public class ExampleClass{ public void Example() { var newScene = EditorSceneManager.NewScene(NewSceneSetup.EmptyScene, NewSceneMode.Additive); }}