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Unity Engine

Unity Engine

TrySetRenderingLayerName(int, string)

Give a possibility to change a Rendering Layer name.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static bool TrySetRenderingLayerName(int index, string name)

Parameters

index

The index of the rendering layer to change.

name

New name for the Rendering Layer.

Returns

Type

Description

boolReturns
true
if the change was successful.